Go World  Index   — Introduction —
 
© 2003–2013 by Kiseido Publishing Company
 
 
Basic notes — at the beginning of the index
Format and style
Main characteristics
Symbols and abbreviations
Sample entries
East Asian names and terms
Scope limitations
Index statistics
GW publication and coverage
Errata and contact
Acknowledgements
 
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Format and style

The GWI is an indented-style index based on Anglo-American indexing standards. Main headings are alphabetized in word-by-word order (note that in this order a hyphen is treated like a space). Arrangement of subentries is partly non-alphabetic where appropriate. Locators are usually given with full page ranges.

There are some exceptions to certain indexing conventions to enhance legibility on screen, most notably an empty line or two (browser-dependent) between main entries.



 
Main characteristics

a) Depth of indexing

Every effort has been made to index specific information as much as possible (while avoiding the notorious passing mentions). For instance, an article may be found not only under a specific topic or its author, but sub-aspects of it may have been indexed as well. As for exhaustivity, all aspects which have been reasonably identified are included.

There are, however, certain specificity and exhaustivity limitations, especially as far as games, fuseki, and joseki are concerned.

Specific contents of individual games, such as fuseki, joseki, and middle-game events (e.g. invasions, building thickness, killing of groups, etc.) are not indexed.

Articles on fusekis and josekis have been indexed as well, but, this being an index without move notations, specificity is rather limited. Commonly known expressions (e.g. “Chinese fuseki”, “Attach-and-extend joseki”, etc.) have been used as index-entry terms. In addition, josekis have been specified by describing their first moves (e.g. “One-space low pincer against knight approach”). While this practice certainly doesn’t make it possible to specify move 18 of a recent joseki innovation, it is nevertheless felt to be a reasonable approach. Indexing specific joseki moves in great detail calls for a database instead.


b) Control of index vocabulary

Entries are strictly controlled by means of extensive use of cross-references. There are the following main relations: 1) see cross-references leading to either synonyms (including Japanese/English technical terms as well as transliteration variations of Chinese and Korean names) or narrower terms; 2) see also cross-references leading to related or narrower terms.

Although GWI is not a thesaurus, these built-in cross-references allow for precise navigation as well as enhancing specific information retrieval.



 
Symbols and abbreviations

A red asterisk * indicates one or more pictures, i.e. photographs and illustrations (no go diagrams); they are mainly indexed under events and players (e.g. referees, onlookers, etc. are not indexed). Note that an asterisk behind a page range (e.g. 87: 28-40*) does not indicate the exact location of any picture.

A red superscript c indicates one or more cartoons.

Blue points of ellipsis ... behind issue numbers are links leading to page numbers given in the GW Contents Overview; used in case of multi-part article series for the sake of saving space and better legibility in the index itself.

Blue links book , journal and web are references leading to other sources like books or book chapters, journal articles, and web pages or other online documents featuring the respective GW article.

Blue arrows next of x parts back to first part link through a specific series within the Contents Overview. Numbers in parentheses indicate part numbers; numbers in square brackets show part numbers not actually given in Go World.

ifc = inside front cover
ibc = inside back cover
obc = outside back cover
... or ... indicate a certain issue or page range



 
Sample entries

a) Articles

Titles of articles (given in quotation marks) are indexed under specific topics, under author’s name (if any) and (in most cases) as main headings themselves. The latter have been added in late 2007 to enhance known-item searches (i.e., for people who remember the exact wording of titles of articles); in general, though, it is recommended to look under topical headings in order not to miss additional information.
 

Attach-and-draw back (3-4 point joseki)
“An Introduction to Basic Josekis”. Part 1   82: 50-52

 
“Introduction to Basic Josekis, An”
Parts 1-7   82 – 88:  ...

 
Joseki
“An Introduction to Basic Josekis”. Parts 1-7   82 – 88:  ...

 
Pinckard, William
“Go and the ‘Three Games’ ”   51: 14-15;  book ;  web


b) Games

Games are indexed as subentries (indicating the event or year) under the double-posted main headings showing both players’ names (these pairings do not indicate colours or winners). In addition, games are also given under the respective event, if any (see sample after this one).
 

Cho Chikun vs. Yoda Norimoto
Meijin Title Match 1999 (Games 1-5)   87: 28-40*

 
Yoda Norimoto vs. Cho Chikun
Meijin Title Match 1999 (Games 1-5)   87: 28-40*

Note that it is not indicated whether a game is completely shown (i.e. whether some endgame moves are omitted), though there is a hint if a fuseki, joseki, or special variation only is given.


c) Tournaments

Individual tournaments usually get their own main headings, showing aspects, such as winner, results, games, etc. as subentries. Winners and losers (the latter only in case of important title matches and finals) are each indexed as subentries under their respective main headings (i.e. the player’s name).

Note that subentries of tournament main headings are not arranged alphabetically but in a logical order instead. However, when sorted alphabetically, subentries are often inversed, i.e. keywords are brought to the fore, as in the winner and loser sample below.
 

Cho Chikun
Meijin Title Match 1999, defeats Yoda Norimoto in   87: 3-4*, 28

 
Meijin Title Match 1999 (24th)
Cho Chikun defeats Yoda Norimoto   87: 3-4*, 28
results   87: 4
Games 1-5   87: 28-40*

 
Yoda Norimoto
Meijin Title Match 1999, loses to Cho Chikun in   87: 3-4*, 28

In case of single games under a tournament or other main heading, the first-mentioned opponent is playing White.
 

Meijin League 1963 (2nd)
Go Seigen vs. Sakata   52: 49-50

 
Six-stone handicap games
Sakata vs. Kawabata (1963)   52: 53



 
East Asian names and terms

Japanese, Chinese, and Korean names are given with the family name first. Players from the four go houses of the Edo period are to be found under their given names; this is also true for a few artists whose full names couldn’t be identified.

The Pinyin romanization system is used for mainland Chinese names throughout the index wherever possible. Note that up to GW 38 the Wade-Giles romanization system was used.

The McCune-Reischauer romanization system is used for Korean names throughout the index wherever possible. Note that this system was not used up to GW 90.

Alternative spellings of Chinese and Korean names are handled by means of cross-references throughout the index.

For the spelling of (mostly Japanese) technical terms, The Go Player’s Almanac 2001 is the standard reference. However, unlike the Almanac, no macrons have been added over long vowels in Japanese names and terms. Also, hyphenation usage sometimes differs from the Almanac.

Note that Go World or Western go writers are inconsistent about treating Japanese terms as English words (i.e., pluralizing and conjugating).



 
Scope limitations

The following parts of Go World have not been indexed:

  • Tables of contents (for a cumulative overview see GW Contents Overview)
  • Other parts of table of contents pages (except notes on cover art)
  • Announcement of articles in following issues
  • Commercial advertisements (including ads with book reviews)
  • Basic game data (such as komi, time limits, time used, results, dates and game venues)
  • Translators, game commentators, photographers, and cartoonists
  • Sources given at the end of most reports and articles, as well as citations within articles (see an overview of main East-Asian sources in GWI Sources)



 
Index statistics

Some key numbers helping to understand the size of the index:

  • Main entries: about 3,950
  • Additional access points (synonyms, near synonyms, broader terms without own locators): about 880 (leading to main entries by use of see cross-references)
  • Personal names: about 780 *
  • Distinct events: about 340 **
  • Games: about 1,660 ***
Notes:
 
* About 770 individual persons due to name changes. Persons include non-go players (e.g. artists, courtesans, nobility, samurai, politicians).
** For example, the Meijin title is one distinct event, even though it consists of three different stages: a preliminary tournament, a league, and a title match. Events are mainly tournaments but also include seminars and training camps.
*** Including non-19×19 games as well as handicap games. Most games are given with full number of moves but there are also many cases of, for example, joseki or problem analyses from individual games without showing the complete games.
 
For some more index statistics after nearly 100 issues see GW 98, p. 12.
 
Preparation for GWI began in 1999, actual indexing started in early 2000, conclusion of main indexing work: May 2013.



 
Go World publication and coverage

In its first four years (1977–81) the magazine was published as a bi-monthly, from late 1981 on as a quarterly (see GW Publication Overview). Around 1992/93 Go World suffered from a period of enforced inactivity (for a good supplement see Tournament Go 1992 ).

From its beginnings and throughout the 1980s Go World primarily covered the Japanese professional go scene, especially the big seven titles; comprehensive commentaries by professionals on all title games are provided and form the backbone of the magazine — together with instructional material (including a wide variety of problems) for players of all ranks, essays, and historical and cultural articles. With the advent of international go in the late 1980s the focus shifted also to those tournaments, while still covering the most important Japanese titles. Amateur go, especially the World Amateur Go Championship, was covered till the founding of the Ranka Yearbook.



 
Errata and contact

Correction of Go World typos or wrong data (e.g. numbering of tournaments) has been made throughout the index without indicating this in the index itself. However, corrected errata in the Go World Overview have been highlighted in orange. In case of discrepancies between Go World and GWI, the user should assume that GWI shows correct information. For errata indicated by the editors, see Go World errata in GWI Sources.

The indexer (Jochen Fassbender) welcomes any feedback and will be grateful for any hints concerning inconsistencies, errata, missing items, additional Go World-related sources, and possible shortcomings with the display of these web pages.



 
Acknowledgements

Many thanks to both Go World editors — Richard Bozulich and John Power — for their support and encouragement before and during this project; the former for making this project possible, the latter for giving many invaluable hints and doing extensive proofreading. The GW indexer’s gratitude also goes to the late American Go Association Archivist Craig Hutchinson for providing links to his indexes. Thanks also to the team of the GoGoD database & encyclopaedia, John Fairbairn and T. Mark Hall, for providing additional information about some tournaments from their database.



 

For other Go World indexes and related sources see GWI Sources.


 
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