K31: THE SECOND BOOK OF GO RETURN
by Richard Bozulich
This second edition has been completely reorganized, and, for the first time
in any language, an expansive and thorough analysis of capturing races has
been added. It covers all the basic strategies and tactics - the opening,
joseki, handicap strategy,how to secure territory in the middle game, life
and death, tesujis, good and bad shape, capturing races, the endgame, and
ko - making it a complete introduction to the tactics and strategy of go.

Written especially for players who have just learned go and who have read
an introductory book, such as Go: A Complete Introduction to the Game,
but all players up to shodan can benefit from it.


K02: Basic Techniques of Go RETURN
by Nagahara Yoshiaki 6-dan and Haruyama Isamu 9-dan
The most useful book for beginning players ever written. After introducing
the basic principles of opening play, the reader is shown practical
sure-win strategies which he can use in his handicap games. A chapter
is devoted to tesujis (tactical brilliancies), with 69 examples and 50
problems. The book ends with a chapter on the endgame.

K28:Lessons in the Fundamentals of Go RETURN
by Kageyama Toshiro 7-dan
This book explains the fundamentals of go that every beginning player
should study. It covers connectivity, good and bad shape, the way
stones should `move', the difference between territory and spheres
of influence, how to use thickness and walls, how to train yourself
to read out variations, where to start looking in a life-and-death
problem, and the right way to study josekis.


K17:Kage's Secret Chronicles of Handicap Go RETURN
by Kageyama Toshiro 7-dan
The theme of this book: handicap stones should not be used to grab
territory; rather, Black should build influence and play a fast fighting
game. Kageyama gives detailed analyses of 2- to 5-stone handicap games
played between professionals or between a professional and an amateur. A
wonderful book for the novice player to show him or her the correct way
to play handicap go.