CRF11 : Turn Sequence



   These rulings apply to any end game, whether it is the Free Council, the
Audience with Sauron, or the Day of Reckoning.
   Characters may tap to aid corruption checks, if they are in the same
company.
   Long- and permanent-events still in play will still have an effect.
   Only resources that directly affect corruption checks may be played during
the Free Council. This includes cards that change a character's corruption
point total or prevent a character from being discarded.
   When determining if more than half of your marshalling points come from one
type of marshalling point, ignore negative marshalling points. The easy way to
do this is if one category is more than half of your positive marshalling
points, reduce that category to equal all of your other positive marshalling
point categories combined.
   To calculate marshalling points at the Free Council, follow these steps:

1) Total up the marshalling points for each category. The modifications from
My Precious, factions played on a leader, and eliminated characters apply now.
2) If your opponent has no points in a category double your points in that
category. Doubling does not apply to the Miscellaneous or Kill categories.
3) If one of your categories accounts for more than half of your positive
marshalling point total, reduce it so that it has the same number of points
as the rest of your positive categories combined.
4) Subtract any points that are subtracted from your total, including points
from unique resources your opponent has duplicated in his hand.

   You may only call the Free Council if you have met the deck cycling and
marshalling point requirments, not if only your opponent has.
@  You may not recieve kill MPs from a card you played.
@  MPs from special and minor items count as item MPs.
   See also Rulings by Term, Under-deeps.

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